
#HAUNTED WALLAP FULL#
Marc, an animator and character designer, proposed variegated characters and thought the ride should be silly and full of gags. Claude, originally a background artist, wanted a scary adventure, and produced renditions of moody surroundings like endless hallways, corridors of doors and numerous characterless environments. Marc Davis and Claude Coats, two of the mansion's main designers, disagreed on whether the ride should be frightening or enjoyable. Personnel called and said that the janitors would not be back." The next morning, we came in and found all the ghost effects still running and a broom lying in the center of the floor. We complied, but put motion sensors in the room that would extinguish the lights and turn on all the ghost effects when triggered. The cleaning crew was met with surprise as Crump explained, "Once, we got a call from personnel saying that the janitors requested that we leave the lights on in there due to the creepiness of all the audio-animatronic ghosts and such. Crump and Gracey were eventually given an entire warehouse to house their developments and one evening forgot to switch off the mechanics before leaving for the day. Guests would be able to see transparent ghosts and other apparitions, utilizing the Pepper's Ghost technique used in the theater since the early 1800s. When Walt put Imagineers Rolly Crump and Yale Gracey in charge of creating the visual illusions for the attraction, they intended to make the "Museum of the Weird" into a separate section that guests could walk through and discover illusions from around the world. Though this concept was never realized, some of its aspects were implemented into the final attraction. Walt accepted these ideas and wanted to make the proclaimed "Museum of the Weird", a restaurant side to the now-named Haunted Mansion, similar to the Blue Bayou at Pirates of the Caribbean. Rolly Crump showed Walt some designs for his version, which included bizarre objects like coffin clocks, candle men, talking chairs, man-eating plants, tiki-like busts, living gypsy wagons and a mirror with a face. By this time, Ken Anderson had left the project. Īfter the fair, many Imagineers such as Marc Davis, X Atencio and Claude Coats contributed ideas to the project. The six-year delay owed heavily to Disney's involvement in the New York World's Fair in 1964–1965 and to an attraction redesign after Walt's death in 1966. The attraction was previewed in a 1965 episode of Walt Disney's Wonderful World of Color, but the attraction itself did not open until 1969. Construction began a year later, and the exterior was completed in 1963. In 1961, handbills announcing a 1963 opening of the Haunted Mansion were given out at Disneyland's main entrance. Imagineers Rolly Crump and Yale Gracey recreated Ken Anderson's stories in a studio at WED Enterprises. Anderson envisioned stories for the mansion, including tales of a ghostly sea captain who killed his nosy bride and then hanged himself, a mansion home to an unfortunate family, and a ghostly wedding party with well-known Disney villains and spooks. He visited the Winchester Mystery House in San Jose, California, and was captivated by the massive mansion with its stairs to nowhere, doors that opened to walls and holes, and elevators. ĭisney, however, rejected the idea of having a run-down building in his park.
#HAUNTED WALLAP WINDOWS#
Anderson studied New Orleans and old plantations and came up with a drawing of an antebellum manor overgrown with weeds, dead trees, swarms of bats and boarded doors and windows topped by a screeching cat as a weather vane. Weeks later, New Orleans Square appeared on the souvenir map and promised a thieves market, a pirate wax museum, and a haunted house walk-through. Plans were made to build a New Orleans-themed land in the small transition area between Frontierland and Adventureland. ĭisney assigned Imagineer Ken Anderson to create a story using Goff's idea. Disney Legend Harper Goff developed a black-and-white sketch of a crooked street leading away from main street by a peaceful church and graveyard, with a run-down manor perched high on a hill that towered over main street. In 1951, the first known illustration of the park showed a main street setting, green fields, western village and a carnival. At the time, the park they were developing the attraction for was supposed to be located across from the studios. The idea for the Mansion precedes Disneyland and WED Enterprises, dating to when Walt Disney hired the first of his Imagineers. Main article: List of Haunted Mansion characters Development

Ghost Host (Voiced by Paul Frees in California and Florida Teichiro Hori in Tokyo)

" Grim Grinning Ghosts" composed by Buddy Baker
